OS X Universal Compiles of Jan Sandström (Pixero) Mental Ray shaders
June 3rd, 2008
I’ve been working on getting my OS X render slaves integrated into my Win64 Maya environment recently, and it’s been very difficult to find matching OS X Universal compiles for common Mental Ray libraries.
Anyhow, I’ve started compiling some of the more common libraries for other people in the community who are in the same boat as me.
Jan Sandström (Pixero) just posted OS X Universal .so libraries that I compiled this weekend for the his entire JS_ series shader libraries on his site. Pop over and check them out, (under shaders->mental ray) and let me know if there are any bugs!
You’ll need to download the main packages for each shader you’re interested in, and the large .zip containing all of the Universal .so’s (also on that page).
Also, if you’re a Mental Ray shader writer who’s getting nagged all the time by people like me to make Universal compiles, drop me a line and I’ll be happy to help out.
1 Comment Add your own
1. Peter Alfano | September 24th, 2008 at 5:31 pm
Thank you!!!
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